Superior Darkvision. Darkvision. Superior in every way to Earthbound, but still a waste in my opinion. It has a weird reset though. Fire Resistance. Darkvision. Characters with this trait typically try to stay away from physical combat, but a rare few might relish it, striving to see if their superior speed is enough to best hardier warriors. Darkvision. You gain proficiency in the Intimidation skill. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You cant discern color in darkness, only sh ades of gray. Drawback Superior Darkvision. Some form of breath attack (such as the breath weapon trait, access to the dragon's breath spell or the breath of the dragon feature. Silver dragons, sometimes referred to as shield dragons, were a breed of metallic dragon. Ability Score Modifiers: Kobolds are fast but weak.They gain +2 Dexterity, 4 Strength, and 2 Constitution. Reckless. Darkvision. The fur You have resistance to fire damage. They had the head of a bull, upper torso, hands, and the body of a human, and hooved feet. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Daysighted The cruel light of the sun harms some duergar less than others. 2: I'm secretly terrified of other dragons. Accustomed to life underground, you have superior vision in dark and dim conditions. Mixing natural Orcish strength and superior Human intelligence, theyre often rejected by other races, and live within Orc tribes. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You have resistance to fire damage and psychic damage. Superior Darkvision. Standard Racial Traits. Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. Exactly from 60 feet height, dim light can be viewed as bright light and darkness can be viewed as dim conditions. Darkvision. However, it should be noted that silvers, like all dragons, believed themselves the most superior creatures in the world. Hellish Resistance: You have Resistance to fire damage. You naturally sacrifice accuracy to put more power behind your blows. Thanks to your orc blood, you have superior vision in dark and dim conditions. You know the Dancing Lights cantrip. You can cast a spell gained from this trait only once until you complete your next long rest. Minotaurs were a strong and combative race of monstrous humanoids resembling bullhuman hybrids. Celestial Resistance. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. 3: I hold permanent grudge against anyone who offends my knight. Mountaineer: Mountain dwarves are skilled at climbing and navigating narrow ledges. You can't discern color in darkness, only shades of gray. Sunlight Sensitivity. You gain a +1 bonus on damage rolls after successful melee attacks. However, They were rare in Faern, outside of their labyrinth homes in the Underdark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Fire Resistance. 2: If you threaten my friends, you threaten me. You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight. View Spirit World (CC 46): lose uncanny dodge @2; once per day gain darkvision and a bonus to Spot and Search checks Waste Barbarian variant (Sst 44): Wastelands Trap Sense: use trap sense bonus against natural hazards of the wastes @3; Bonus Feat: Gain a bonus feat from a limited list; lose improved uncanny dodge @5 Accustomed to the depths of the Underdark, you have superior vision in dark and dim conditions. Reach to the Blaze. Rogue Talents Paizo; Talent Prerequisites Benefits Source; Acrobatic Assist (Ex) You can expend an attack of opportunity to perform an aid another action to assist an adjacent allys Acrobatics check, so long as he makes the check as part of movement that passes through your space or an adjacent space. You have proficiency in the Perception skill. You can help D&D Wiki by improving the grammar on this page. Sunlight Sensitivity. Some half-elves in Faern have a racial trait in place of the Skill Versatility trait. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Superior Darkvision. Basically, this trait lets you move faster on your turn with a burst of speed. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Can the Half-Orcs Relentless Endurance trait guard them against matters that would commonly kill anyone instantly? You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. The Tabaxis Darkvision and Cats Talent trait make Rogue the obvious choice when it comes to choosing a class. Darkvision. Some half-elves in Faerun have a racial trait in place of the Skill Versatility trait. Your darkvision has a range of 120 feet, instead of 60. You cant discern color in Darkness, only Shades of Gray. You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. Devils were a lawful evil race of fiends who hailed from the Nine Hells of Baator. Hit Points: d6 hit points is the lowest in the game.Fortunately Intelligence is the only ability which Wizards strictly need, so you can afford a decent Constitution score. Pick a different one. Languages. Trait ___1___ I love to collect gems and art pieces. Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Keen Senses. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. Darkvision: Thanks to your Infernal heritage, you have superior Vision in dark and dim Conditions. Darkvision. Menacing. Animal Fury (Ex): The barbarian gains a bite attack.This is a primary natural attack that deals 1d4 points of damage (if the barbarian is You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. Superior Darkvision. Darkvision. Dwarf: Bonuses to two of the Warpriests most important abilities, a penalty to the Warpriests dump stat, Darkvision, and a bunch of really great resistances.The Dwarf favored class bonus offers a few extra uses per day of the Thanks to your elf blood, you have superior vision in dark and dim conditions. You cant discern color in darkness, only shades of gray. This led to another trait of devils, their extreme vindictiveness combined with a lack of ability to accept their mistakes. Keen Senses. Darkvision. Devils had an The Superior Darkvision trait just increases darkvision range. You have proficiency in the Perception skill. Superior Darkvision. Your darkvision has a range of 120 feet, instead of 60. Your darkvision has a range of 120 feet. Also, superior darkvision should use the {{5e SDarkvision}} wording. Sunlight Sensitivity. It's still darkvision. ; Size: Kobolds are Small creatures and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a 1 penalty on their combat maneuver checks and to Combat Maneuver Defense, and a You can't discern color in darkness, only shades of gray. Darkvision. Reach to the Blaze. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. Your ties to the Elemental Plane of Fire make your darkvision unusual: everything you see in darkness is in a shade of red. Hit Points: d6 hit points is the lowest in the game.Fortunately Intelligence is the only ability which Wizards strictly need, so you can afford a decent Constitution score. Thanks to your elven heritage, you have superior vision in dark and dim conditions. Drow Magic. Fortunately, Wild Shape replaces your senses, thereby allowing you to overcome Sunlight Sensitivity for hours at a time. Infernal Legacy. Additionally, whenever you use the aid another action to assist an Bonuses to Strength and Wisdom are great, and bonuses to Constitution will help compensate for the Warpriests d8 hit points. A silver dragon enjoyed the company of humans and elves so much that it would often take the form of a human or elf and live among them for the majority of its life. Accustomed to the darkness of the underdark, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Accurate Stance (Ex): The barbarian can focus her strikes.She gains a +1 competence bonus on melee attack rolls and thrown weapon attack rolls.This bonus increases by 1 for every 4 levels the barbarian has. On planes with this trait, time still passes, but the effects of time are diminished. Superior Darkvision and Duergar Resilience are great, but Sunlight Sensitivity can be a problem in many campaigns. You have resistance to fire damage and psychic damage. Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. Grit. Benefit. This racial trait replaces the invisibility spell-like ability. Rapport Spores. Additionally, whenever you use the aid another action to assist an Dwarves with this racial trait are immune to altitude sickness and do not lose their Dexterity bonus to AC when making Climb or Acrobatics checks to cross narrow or slippery surfaces. You have resistance to fire damage. Saves: Intelligence saves are very rare, and proficiency in Wisdom saves wont help much if your Wisdom is terrible.. Proficiencies: Wizards weapons are pitiful, but can be easily replaced by cantrips. Relentless Endurance. Once you cast either spell with this trait, you can't cast that spell again until you finish a Long Rest. Duergar with this racial trait receive a +1 racial bonus on attack rolls against humanoid creatures of the dwarf or elf subtypes. How the timeless trait affects certain activities or conditions such as hunger, thirst, aging, the effects of poison, and healing varies from plane to plane. Accustomed to life underground, you have superior vision in dark and dim conditions. Flaw ___1___ As a dragon, I'm naturally superior to others. If your DM allows it, your half-elf character can forgo Skill Versatility and instead take the elf trait Keen Senses or a trait based on your elf parentage: Darkvision. You can't discern color in darkness, only shades of gray. You regain use of this trait once you have completed a short or long rest. When the grammar has been changed so that this template is no longer applicable please remove this template. You can't discern color in darkness, only shades of gray. ; Type: Kobolds are humanoids with the reptilian subtype. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. This racial trait replaces stability. However, they hated being the target of misery themselves. Superior Darkvision. While in sunlight, you have disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight. Having Darkvision is better but here is an option for those that don't. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Darkvision You need to thank the orc blood for providing superior vision in dim and dark conditions. This is a stance rage power.. Devils were vicious creatures who were capable of attacking and killing others for essentially no reason. Races. Their fur and wild hair typically ranged from brown to black. Draconic Nature. This racial trait replaces darkvision. Superior Darkvision is essentially the same as regular Darkvision but with a wider radius. Its not Superior Darkvision, at least. Quote from Icebringer13 >> So Im just trying to confirm something. Darkvision. Certain playable races and monsters have this upgraded version of Darkvision, granting them a wider area they can see in the dark. Once used, you cannot use this trait again until you complete a short or long rest. Superior Darkvision: Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. Your ties to the Elemental Plane of Fire make your darkvision unusual: everything you see in darkness is in a shade of red. Rogue Talents Paizo; Talent Prerequisites Benefits Source; Acrobatic Assist (Ex) You can expend an attack of opportunity to perform an aid another action to assist an adjacent allys Acrobatics check, so long as he makes the check as part of movement that passes through your space or an adjacent space. Darkvision. Your draconic ancestry has granted you superior vision in dark and dim conditions. Saves: Intelligence saves are very rare, and proficiency in Wisdom saves wont help much if your Wisdom is terrible.. Proficiencies: Wizards weapons are pitiful, but can be easily replaced by cantrips. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Your creature type is considered to be both dragon and humanoid. System Shock (5e Variant Rule) Constitution score of 13 or higher This trait basically saves you a skill point and gives you a narrow bonus on a skill. Thanks to your infernal heritage, you have superior vision in dark and dim conditions. Thanks to your celestial heritage, you have superior vision in dim and dark conditions. You have resistance to necrotic and radiant damage. Thats all Superior Darkvision does as a trait. You must be conscious to use this trait and cannot telepathically communicate with multiple creatures at once. Orc Random Height and Weight Minotaurs were large, muscular humanoids. Grit. Feline Agility This is the trait most people clamor for when they build a Tabaxi player character. You can't discern color in darkness, only shades of gray.